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3D Generalist Artist Intern

📍

Bengaluru, India

Monthly Salary Range : INR 50,000 - INR 75,000

3D Modeling and Design

Junior

Internship

Onsite Required

The Opportunity:

3D Generalist Artist Intern


About Sola

Sola is a global AI companion app designed to be a warm, expressive friend for people looking for connection, conversation, and companionship.

We're building a character-first AI experience where personality, animation, voice, and interaction come together to create someone users genuinely want to spend time with. Our unique AI companion is at the heart of everything we build.


About Us

We're a small, early-stage team building from the ground up, so you'll have real ownership of 3D world building from day one.


About the Role

We're looking for a 3D Generalist Artist Intern to help give our character a new face and bring it to life through expression, motion, and interaction — owning assets across the pipeline, from early concept through to production-ready work running in Unity.

You'll work across modelling, texturing, rigging, animation, and lighting rather than in a single lane. If you like being the person who can take a character from a sketch to something breathing on screen, this is that role.


What You'll Do

  • Explore character silhouettes, proportions, and design directions in 3D.

  • Model characters and props, from rough blockouts to clean, production-ready assets.

  • UV, texture, and shade assets with a consistent stylised look.

  • Rig characters and facial setups for expressive, believable performance.

  • Animate idles, reactions, emotes, and transitions that give the character personality.

  • Set up lighting, materials, and look-dev so the character reads well in-app.

  • Optimise everything for real-time rendering on mobile without losing visual quality.

  • Integrate assets into Unity and troubleshoot how they behave in the live product.

  • Iterate quickly across directions in response to feedback from designers, animators, and engineers.


What We're Looking For

  • Working knowledge of Blender, Maya, ZBrush, or similar — and comfort moving between tools.

  • Breadth across at least three of: modelling, texturing, rigging, animation, lighting.

  • Strong character fundamentals: form, proportion, silhouette, appeal.

  • Familiarity with real-time workflows — clean topology, sensible poly budgets, baking, optimisation.

  • Basic experience getting assets into Unity.

  • Ability to iterate fast, communicate ideas clearly, and take feedback constructively.

  • A portfolio showing character work across more than one discipline. Student and personal projects are welcome.


Tools You'll Use

Blender, ZBrush, Maya, or your preferred 3D software, along with Figma for design collaboration and review.


What You'll Get

  • Help shape the visual identity of an AI companion used by people around the world.

  • Work closely with founders, designers, and engineers in a collaborative, fast-moving environment.

  • See your work evolve from concept to a live product.


6-month internship · Up to ₹75,000 stipend (based on interview rounds)

An opportunity for a full-time role (based on performance), with the opportunity to lead 3D for Sola.

Don't forget to mention that you found the opportunity at YDI. Use the Apply button below to see application email or URL.

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